Entity Documentation - minecraft:attack_damage

minecraft:attack_damage specifies how much damage is dealt by the entity when it attacks.

Parameters

Name Default Value Type Description
value not set Integer How much an attack should damage a target.

Example

"minecraft:attack_damage": {
        "value": 4
      }

Vanilla entities examples

cat

"minecraft:attack_damage": {
        "value": 4
      }

ocelot

"minecraft:attack_damage": {
        "value": 3
      }

Vanilla entities using minecraft:attack_damage