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Defines sets of items that can be used to trigger events when used on this entity. The item will also be taken and placed in the entity's inventory.
Giveable Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| cooldown | 0 | Decimal number | An optional cool down in seconds to prevent spamming interactions. |
| items | not set | Array of strings | The list of items that can be given to the entity to place in their inventory. Can be an array or a single item string. |
| items (as String) | not set | String | |
| on_give | not set | Object | Event to fire when the correct item is given. Can be an object with event and target properties, or a simple event string. |
| on_give (as String) | not set | String |