Entity Documentation - minecraft:healable
minecraft:healable
defines the interactions with the entity for healing it.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
filters | not set | Minecraft Filter | The filter group that defines conditions for using this item to heal the entity. |
force_use | False | Boolean | Determines if an item can be used regardless of entity being at full health. |
items | not set | Array | The array of items that can be used to heal the entity. |
items
items
is an array defined by two parameters. Each item has the following properties:
Name | Default Value | Type | Description |
---|---|---|---|
heal_amount | 1 | Integer | The amount of health the entity gains when fed this item. |
item | not set | String | Item identifier that can be used to heal the entity. |
Example
"minecraft:healable":{
"filters": {"test": "has_damage", "value": "fatal"} ,
"force_use": false,
"items": [
{
"heal_amount": 1,
"item": "carrot"
}
]
}
Vanilla entities examples
wolf
"minecraft:healable": {
"items": [
{
"item": "porkchop",
"heal_amount": 3
},
{
"item": "cooked_porkchop",
"heal_amount": 8
},
{
"item": "fish",
"heal_amount": 2
},
{
"item": "salmon",
"heal_amount": 2
},
{
"item": "clownfish",
"heal_amount": 1
},
{
"item": "pufferfish",
"heal_amount": 1
},
{
"item": "cooked_fish",
"heal_amount": 5
},
{
"item": "cooked_salmon",
"heal_amount": 6
},
{
"item": "beef",
"heal_amount": 3
},
{
"item": "cooked_beef",
"heal_amount": 8
},
{
"item": "chicken",
"heal_amount": 2
},
{
"item": "cooked_chicken",
"heal_amount": 6
},
{
"item": "muttonRaw",
"heal_amount": 2
},
{
"item": "muttonCooked",
"heal_amount": 6
},
{
"item": "rotten_flesh",
"heal_amount": 4
},
{
"item": "rabbit",
"heal_amount": 3
},
{
"item": "cooked_rabbit",
"heal_amount": 5
},
{
"item": "rabbit_stew",
"heal_amount": 10
}
]
}
Vanilla entities using minecraft:healable
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