Entity Documentation - minecraft:jump_strength
minecraft:horse.jump_strength
determines the jump height for a horse or similar entity, like a donkey.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
value | not set* | Integer or [range] | Value of jump strength the entity has when spawned. |
value
Name | Default Value | Type | Description |
---|---|---|---|
range_min | not set | Integer | Defines the minimum strength level. |
range_max | not set | Integer | Defines the maximum strength level. |
Example
"minecraft:horse.jump_strength": {
"value": {
"range_min": 0.4,
"range_max": 1.0
}
}
Vanilla entities examples
donkey
"minecraft:horse.jump_strength": {
"value": 0.5
}
horse
"minecraft:horse.jump_strength": {
"value": {
"range_min": 0.4,
"range_max": 1.0
}
}
mule
"minecraft:horse.jump_strength": {
"value": 0.5
}
Vanilla entities using minecraft:horse.jump_strength
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