Entity Documentation - minecraft:jump_strength

minecraft:horse.jump_strength determines the jump height for a horse or similar entity, like a donkey.

Parameters

Name Default Value Type Description
value not set* Integer or [range] Value of jump strength the entity has when spawned.

value

Name Default Value Type Description
range_min not set Integer Defines the minimum strength level.
range_max not set Integer Defines the maximum strength level.

Example

"minecraft:horse.jump_strength": {
        "value": {
          "range_min": 0.4,
          "range_max": 1.0
        }
      }

Vanilla entities examples

donkey

"minecraft:horse.jump_strength": {
        "value": 0.5
      }

horse

"minecraft:horse.jump_strength": {
        "value": {
          "range_min": 0.4,
          "range_max": 1.0
        }
      }

mule

"minecraft:horse.jump_strength": {
        "value": 0.5
      }

Vanilla entities using minecraft:horse.jump_strength