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Allows instances of this entity to have vertical and horizontal collisions with each other. For a collision to occur, both instances must have a "minecraft:collision_box" component. Stackable behavior is closely related to collidable behavior. While the "minecraft:is_stackable" component describes how an entity interacts with others of its own kind, the "minecraft:is_collidable" component governs how other mobs interact with the component's owner.).
Is Stackable Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
value | not set | String | Chest Minecart: true |
Samples
Boat
"minecraft:is_stackable": {}
Chest Minecart
"minecraft:is_stackable": {
"value": true
}