Entity Documentation - minecraft:mark_variant
minecraft:mark_variant
sets the variant for the entity to be used.
Important
minecraft:mark_variant
requires the entity to be set up to use variants with the minecraft:variant
property component.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
value | 0 | Integer | The ID of the variant. By convention, 0 is the ID of the base entity. |
Example
"minecraft:mark_variant":{
"value": 1
}
Vanilla entities examples
villager_v2
Note
In the villager_v2 example, the desert_villager
has been assigned the value
of 1
.
"minecraft:mark_variant": {
"value": 1
}
Vanilla entities using minecraft:mark_variant
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