Entity Documentation - minecraft:mob_effect
minecraft:mob_effect
applies a mob effect to entities that get within range.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
cooldown_time | 0 | Integer | Time in seconds to wait between each application of the effect. |
entity_filter | not set | Minecraft Filter | The set of entities that are valid to apply the mob effect to. |
effect_range | 0.2 | Decimal | How close a hostile entity must be to have the mob effect applied. |
effect_time | 10 | Integer | How long in seconds the applied mob effect lasts. |
mob_effect | not set | String | The mob effect that is applied to entities that enter this entity's effect range. |
Example
"minecraft:mob_effect":{
"entity_filter": { "test": "has_damage", "subject": "self", "operator": "not", "value": "poison" },
"effect_range": 0.2,
"effect_time": 10,
"mob_effect": "poison"
}
Vanilla entities examples
pufferfish
"minecraft:mob_effect": {
"effect_range": 0.2,
"mob_effect": "poison",
"effect_time": 10,
"entity_filter": {
"any_of": [
{ "test": "is_family", "subject": "other", "value": "player" },
{ "test": "is_family", "subject": "other", "value": "monster" }
]
}
}
Vanilla entities using minecraft:mob_effect
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