Entity Documentation - minecraft:scale

minecraft:scale sets the entity's visual size by scaling the model size.

Parameters

Name Default Value Type Description
value 1.0 Decimal The value of the scale. 1.0 means the entity will appear at the scale they are defined in their model. Higher numbers make the entity bigger.

Example

"minecraft:scale":{
    "value": 1.0
}

Vanilla entities examples

rabbit

Note

In the rabbit example. A baby component group has been set up to establish a "baby" version of the rabbit by manipulating the value of minecraft:scale.

"baby": {
    "minecraft:is_baby": {
        },
    "minecraft:scale": {
          "value":0.4
    }

Vanilla entities using minecraft:scale