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Skin ID value. Can be used to differentiate skins, such as base skins for villagers.
Note
Requires multiple texture sets to be set up for the entity.
Skin Id Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
value | 0 | Integer number | The ID of the skin. By convention, 0 is the ID of the base skin. | Villager v2: 1 , 2 , 3 , 4 , 5 |
Samples
Villager v2
At /minecraft:entity/component_groups/villager_skin_0/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 0
}
At /minecraft:entity/component_groups/villager_skin_1/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 1
}
At /minecraft:entity/component_groups/villager_skin_2/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 2
}
At /minecraft:entity/component_groups/villager_skin_3/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 3
}
At /minecraft:entity/component_groups/villager_skin_4/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 4
}
At /minecraft:entity/component_groups/villager_skin_5/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 5
}