Entity Documentation - minecraft:target_nearby_sensor
minecraft:target_nearby_sensor
defines the entity's range within which it can see or sense other entities to target them.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
inside_range | 1 | Decimal | Maximum distance in blocks that another entity will be considered in the 'inside' range |
must_see | False | Boolean | Whether the other entity needs to be visible to trigger 'inside' events |
on_inside_range | not set | JSON Object | Event to call when an entity gets in the inside range. Can specify 'event' for the name of the event and 'target' for the target of the event |
on_outside_range | not set | JSON Object | Event to call when an entity gets in the outside range. Can specify 'event' for the name of the event and 'target' for the target of the event |
on_vision_lost_inside_range | not set | JSON Object | Event to call when an entity exits visual range. Can specify 'event' for the name of the event and 'target' for the target of the event |
outside_range | 5 | Decimal | Maximum distance in blocks that another entity will be considered in the 'outside' range |
Example
"minecraft:target_nearby_sensor": {
"inside_range": 1,
"must_see": false,
"on_inside_range": {
"event": "minecraft:i_see_you",
"target": "self"
},
"on_outside_range": {
"event": "minecraft:where_did_you_go",
"target": "self"
},
"on_vision_lost_inside_range": {
"event": "minecraft:ill_find_you",
"target": "self"
},
"outside_range": 5
}
Vanilla entities examples
creeper
"minecraft:target_nearby_sensor": {
"inside_range": 2.5,
"outside_range": 6.0,
"must_see": true,
"on_inside_range": {
"event": "minecraft:start_exploding",
"target": "self"
},
"on_outside_range": {
"event": "minecraft:stop_exploding",
"target": "self"
},
"on_vision_lost_inside_range": {
"event": "minecraft:stop_exploding",
"target": "self"
}
}
Vanilla entities using minecraft:target_nearby_sensor
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