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Defines an entity's teleporting behavior.
Teleport Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
dark_teleport_chance | 0.01 | Decimal number | Modifies the chance that the entity will teleport if the entity is in darkness | |
light_teleport_chance | 0.01 | Decimal number | Modifies the chance that the entity will teleport if the entity is in daylight | |
max_random_teleport_time | 20 | Decimal number | Maximum amount of time in seconds between random teleports | |
min_random_teleport_time | 0 | Decimal number | Minimum amount of time in seconds between random teleports | |
random_teleport_cube | [32, 16, 32] | x, y, z coordinate array | Entity will teleport to a random position within the area defined by this cube | |
random_teleports | true | Boolean true/false | If true, the entity will teleport randomly | |
target_distance | 16 | Decimal number | Maximum distance the entity will teleport when chasing a target | |
target_teleport_chance | 1 | Decimal number | The chance that the entity will teleport between 0.0 and 1.0. 1.0 means 100% |