Entity Documentation - minecraft:tick_world
minecraft:tick_world
defines if the entity ticks the world and the radius around it to tick.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
distance_to_players | 128 | Decimal | The distance at which the closest player has to be before the entity despawns. This option will be ignored if never_despawn is true. Min: 128 blocks. |
never_despawn | True | Boolean | If true, the entity will not despawn even if players are far away. If false, distance_to_players will be used to determine when to despawn. |
radius | 2 | Integer | The area around the entity to tick. Default: 2. Allowed range: 2-6. Must be a positive integer. |
Example
"minecraft:tick_world":{
"distance_to_players": 128,
"never_despawn": true,
"radius": 2,
}
Vanilla entities examples
No entities currently use minecraft:tick_world
Vanilla entities using minecraft:tick_world
No entities currently use minecraft:tick_world
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