Entity Documentation - minecraft:tick_world

minecraft:tick_world defines if the entity ticks the world and the radius around it to tick.

Parameters

Name Default Value Type Description
distance_to_players 128 Decimal The distance at which the closest player has to be before the entity despawns. This option will be ignored if never_despawn is true. Min: 128 blocks.
never_despawn True Boolean If true, the entity will not despawn even if players are far away. If false, distance_to_players will be used to determine when to despawn.
radius 2 Integer The area around the entity to tick. Default: 2. Allowed range: 2-6. Must be a positive integer.

Example

"minecraft:tick_world":{
    "distance_to_players": 128,
    "never_despawn": true,
    "radius": 2,
}

Vanilla entities examples

No entities currently use minecraft:tick_world

Vanilla entities using minecraft:tick_world

No entities currently use minecraft:tick_world