Entity Documentation - minecraft:trail
minecraft:trail
causes an entity to leave a trail of blocks as it moves about the world.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
block_type | "air" | String | The type of block you wish to be spawned by the entity as it move about the world. Solid blocks may not be spawned at an offset of (0,0,0). |
spawn_filter | not set | Minecraft Filter | One or more conditions that must be met in order to cause the chosen block type to spawn. |
spawn_offset | [0, 0, 0] | Vector [a, b, c] | The distance from the entity's current position to spawn the block. Capped at up to 16 blocks away. The X value is left/right(-/+), the Z value is backward/forward(-/+), the Y value is below/above(-/+). |
Example
"minecraft:trail": {
"block_type": "air",
"spawn_filter": {"test":"is_daytime", "value": true},
"spawn_offset": [0, 0, 0]
}
Vanilla entities examples
snow_golem
"minecraft:trail": {
"block_type": "minecraft:snow_layer",
"spawn_filter": { "test": "is_temperature_value", "operator": "<", "value": 0.81 }
}
Vanilla entities using minecraft:trail
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