Edit

Share via


Entity Documentation - minecraft:type_family

Defines the family categories this entity belongs to. Type families are used by filters and other game systems to group entities (e.g., 'mob', 'monster', 'undead', 'zombie').

Type Family Properties

Name Default Value Type Description Example Values
family not set Family choices A set of tags that describe the categories of this entity. Allay: ["allay","mob"], Armor Stand: ["armor_stand","inanimate","mob"], Bat: ["bat","mob"]

family

A set of tags that describe the categories of this entity. In addition to typically having a tag for the type of mob, entities frequently have additional type family tags that modify how the rest of the Minecraft world reacts to them.

Family choices

Value Title Description
mob Mob
inanimate Inanimate
aquatic Aquatic
monster Monster
undead Undead
skeleton Skeleton
arthropod Arthropod
zombie Zombie
lightweight Lightweight
fish Fish
player Player

Samples

Allay

"minecraft:type_family": {
  "family": [
    "allay",
    "mob"
  ]
}

Armor Stand

"minecraft:type_family": {
  "family": [
    "armor_stand",
    "inanimate",
    "mob"
  ]
}

Bat

"minecraft:type_family": {
  "family": [
    "bat",
    "mob"
  ]
}

Blaze

"minecraft:type_family": {
  "family": [
    "blaze",
    "monster",
    "mob"
  ]
}

Boat

"minecraft:type_family": {
  "family": [
    "boat",
    "inanimate"
  ]
}