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Allows this mob to look at and follow the player that holds food they like.
Beg Behavior Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
items | not set | Array of strings | List of items that this mob likes | Wolf: ["bone","porkchop","cooked_porkchop","chicken","cooked_chicken","beef","cooked_beef","rotten_flesh","muttonraw","muttoncooked","rabbit","cooked_rabbit"] |
look_distance | 8 | Decimal number | Distance in blocks the mob will beg from | Wolf: 8 |
look_time | not set | Range of integers | The range of time in seconds this mob will stare at the player holding a food they like, begging for it | Wolf: [2,4] |
priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Wolf: 9 |
Samples
Wolf
"minecraft:behavior.beg": {
"priority": 9,
"look_distance": 8,
"look_time": [
2,
4
],
"items": [
"bone",
"porkchop",
"cooked_porkchop",
"chicken",
"cooked_chicken",
"beef",
"cooked_beef",
"rotten_flesh",
"muttonraw",
"muttoncooked",
"rabbit",
"cooked_rabbit"
]
}