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Allows this entity to celebrate surviving a raid by making celebration sounds and jumping.
Celebrate Behavior Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
celebration_sound | not set | String | The sound event to trigger during the celebration. | Evocation Illager: "celebrate" |
duration | 30 | Decimal number | The duration in seconds that the celebration lasts for. | Evocation Illager: 30 |
jump_interval | not set | Range of integers | Minimum and maximum time between jumping (positive, in seconds). | Evocation Illager: {"range_min":1,"range_max":3.5} |
on_celebration_end_event | not set | Minecraft Event Trigger | The event to trigger when the goal's duration expires. | Evocation Illager: {"event":"minecraft:stop_celebrating","target":"self"} |
priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Evocation Illager: 5 |
sound_interval | not set | Range of integers | Minimum and maximum time between sound events (positive, in seconds). | Evocation Illager: {"range_min":2,"range_max":7} |
Samples
Evocation Illager
"minecraft:behavior.celebrate": {
"priority": 5,
"celebration_sound": "celebrate",
"sound_interval": {
"range_min": 2,
"range_max": 7
},
"jump_interval": {
"range_min": 1,
"range_max": 3.5
},
"duration": 30,
"on_celebration_end_event": {
"event": "minecraft:stop_celebrating",
"target": "self"
}
}