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Entity Documentation - minecraft:behavior.drink_milk

Allows the mob to drink milk based on specified environment conditions.

Drink Milk Behavior Properties

Name Default Value Type Description Example Values
cooldown_seconds 5 Decimal number Time (in seconds) that the goal is on cooldown before it can be used again.
filters not set Minecraft filter Conditions that need to be met for the behavior to start. Wandering Trader: {"all_of":[{"test":"is_daytime","value":true},{"test":"is_visible","subject":"self","value":false},{"test":"is_avoiding_mobs","subject":"self","value":false}]}
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Wandering Trader: 5

Samples

Wandering Trader

"minecraft:behavior.drink_milk": {
  "priority": 5,
  "filters": {
    "all_of": [
      {
        "test": "is_daytime",
        "value": true
      },
      {
        "test": "is_visible",
        "subject": "self",
        "value": false
      },
      {
        "test": "is_avoiding_mobs",
        "subject": "self",
        "value": false
      }
    ]
  }
}