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Allows the mob to follow mobs that are in a caravan.
Entity Follow Caravan Behavior Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| control_flags | [] | Control Flags choices | ||
| entity_count | 1 | Integer number | Number of entities that can be in the caravan | Llama: 10 |
| entity_types | [] | Entity Types item | List of entity types that this mob can follow in a caravan. Can be a single filter object or an array of filter objects. | Llama: {"filters":{"test":"is_family","subject":"other","value":"llama"}} |
| entity_types (as Array of objects) | not set | Array of objects | ||
| priority | 0 | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Llama: 3 |
| speed_multiplier | 1 | Decimal number | Movement speed multiplier of the mob when using this AI Goal | Llama: 2.1 |
Control Flags choices
| Value | Title | Description |
|---|---|---|
| jump | Jump | |
| look | Look | |
| move | Move |
Entity Types
List of entity types that this mob can follow in a caravan.
Entity Types Properties
JSON path: entity_types
| Name | Default Value | Type | Description |
|---|---|---|---|
| cooldown | 0 | Decimal number | The amount of time in seconds that the mob has to wait before selecting a target of the same type again |
| filters | not set | Minecraft filter | Conditions that make this entry in the list valid |
| max_dist | 16 | Decimal number | Maximum distance this mob can be away to be a valid choice |
| must_see | false | Boolean true/false | If true, the mob has to be visible to be a valid choice |
| must_see_forget_duration | 3 | Decimal number | Determines the amount of time in seconds that this mob will look for a target before forgetting about it and looking for a new one when the target isn't visible any more |
| reevaluate_description | false | Boolean true/false | If true, the mob will stop being targeted if it stops meeting any conditions. |
| sprint_speed_multiplier | 1 | Decimal number | Multiplier for the running speed. A value of 1.0 means the speed is unchanged |
| walk_speed_multiplier | 1 | Decimal number | Multiplier for the walking speed. A value of 1.0 means the speed is unchanged |
Samples
Llama
"minecraft:behavior.follow_caravan": {
"priority": 3,
"speed_multiplier": 2.1,
"entity_count": 10,
"entity_types": {
"filters": {
"test": "is_family",
"subject": "other",
"value": "llama"
}
}
}