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The entity will attempt to toss the items from its inventory to its owner.
Go And Give Items To Owner Behavior Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
on_item_throw | not set | Minecraft Event Trigger | Event(s) to run when this mob throws items. | Allay: [{"event":"pickup_item_delay","target":"self"}] |
priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Allay: 4 |
reach_mob_distance | 3 | Decimal number | Sets the desired distance to be reached before giving items to owner. | |
run_speed | 1 | Decimal number | Sets the entity's speed when running toward the owner. | Allay: 8 |
throw_force | 0.2 | Decimal number | Sets the throw force. | |
throw_sound | item_thrown | String | Sound to play when this mob throws an item. | Allay: "item_thrown" |
vertical_throw_mul | 1.5 | Decimal number | Sets the vertical throw multiplier that is applied on top of the throw force in the vertical direction. |
Samples
Allay
"minecraft:behavior.go_and_give_items_to_owner": {
"priority": 4,
"run_speed": 8,
"throw_sound": "item_thrown",
"on_item_throw": [
{
"event": "pickup_item_delay",
"target": "self"
}
]
}