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Allows the mob to lay an egg block on certain types of blocks if the mob is pregnant.
Entity Lay Egg Behavior Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| allow_laying_from_below | false | Boolean true/false | Allows the mob to lay its eggs from below the target if it can't get there. This is useful if the target block is water with air above, since mobs may not be able to get to the air block above water. | Frog: true |
| control_flags | [] | Control Flags choices | ||
| egg_type | minecraft:turtle_egg | String | Block type for the egg to lay. If this is a turtle egg, the number of eggs in the block is randomly set. | Frog: "minecraft:frog_spawn" |
| goal_radius | 0.5 | Decimal number | Distance in blocks within the mob considers it has reached the goal. This is the "wiggle room" to stop the AI from bouncing back and forth trying to reach a specific spot. Value must be > 0. | Frog: 1.7 |
| lay_egg_sound | lay_egg | Lay Egg Sound choices | Name of the sound event played when laying the egg. Defaults to lay_egg, which is used for Turtles. | Frog: "lay_spawn" |
| lay_seconds | 10 | Decimal number | Duration of the laying egg process in seconds. From 1.26.10 onward, lay_seconds only accepts values greater than or equal to 0; entity JSON with negative values will fail to load. |
Frog: 2 |
| on_lay | {"event":"","filters":{"AND":null,"NOT":null,"OR":null,"all":null,"all_of":null,"any":null,"any_of":null,"none_of":null},"target":"self"} | Lay item | Event to run when this mob lays the egg. | Frog: {"event":"laid_egg","target":"self"} |
| priority | 0 | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Frog: 2 |
| search_height | 1 | Integer number | The height in blocks the mob will look for the block to move towards. Value must be > 0. | Frog: 3 |
| search_range | 0 | Integer number | The distance in blocks it will look for the block to move towards. Value must be > 0. | Frog: 10 |
| speed_multiplier | 1 | Decimal number | Movement speed multiplier of the mob when using this goal. | Frog: 1 |
| target_blocks | [minecraft:sand] | Array of strings | Blocks that the mob can lay its eggs on top of. | Frog: ["minecraft:sand","minecraft:water"] |
| target_materials_above_block | [air] | Array of strings | Types of materials that can exist above the target block. Valid types are Air, Water, and Lava. | Frog: ["air","air"] |
| use_default_animation | true | Boolean true/false | Specifies if the default lay-egg animation should be played when the egg is placed or not. |
Control Flags choices
| Value | Title | Description |
|---|---|---|
| jump | Jump | |
| look | Look | |
| move | Move |
Lay Egg Sound choices
| Value | Title | Description |
|---|---|---|
| absorb_block | Absorb block | |
| activate | Activate | |
| add.chest | Add.chest | |
| admire | Admire | |
| agitated | Agitated | |
| ambient | Ambient | |
| ambient.aggressive | Ambient.aggressive | |
| ambient.baby | Ambient.baby | |
| ambient.basalt_deltas.additions | Ambient.basalt deltas.additions | |
| ambient.basalt_deltas.loop | Ambient.basalt deltas.loop | |
| ambient.basalt_deltas.mood | Ambient.basalt deltas.mood | |
| ambient.candle | Ambient.candle | |
| ambient.cave | Ambient.cave | |
| ambient.crimson_forest.additions | Ambient.crimson forest.additions | |
| ambient.crimson_forest.loop | Ambient.crimson forest.loop | |
| ambient.crimson_forest.mood | Ambient.crimson forest.mood | |
| ambient.in.air | Ambient.in.air | |
| ambient.in.raid | Ambient.in.raid | |
| ambient.in.water | Ambient.in.water | |
| ambient.nether_wastes.additions | Ambient.nether wastes.additions | |
| ambient.nether_wastes.loop | Ambient.nether wastes.loop | |
| ambient.nether_wastes.mood | Ambient.nether wastes.mood | |
| ambient.pollinate | Ambient.pollinate | |
| ambient.screamer | Ambient.screamer | |
| ambient.soulsand_valley.additions | Ambient.soulsand valley.additions | |
| ambient.soulsand_valley.loop | Ambient.soulsand valley.loop | |
| ambient.soulsand_valley.mood | Ambient.soulsand valley.mood | |
| ambient.tame | Ambient.tame | |
| ambient.underwater.enter | Ambient.underwater.enter | |
| ambient.underwater.exit | Ambient.underwater.exit | |
| ambient.warped_forest.additions | Ambient.warped forest.additions | |
| ambient.warped_forest.loop | Ambient.warped forest.loop | |
| ambient.warped_forest.mood | Ambient.warped forest.mood | |
| ambient.weather.the_end_light_flash | Ambient.weather.the end light flash | |
| ambient.worried | Ambient.worried | |
| angry | Angry | |
| apply_effect.bad_omen | Apply effect.bad omen | |
| apply_effect.raid_omen | Apply effect.raid omen | |
| apply_effect.trial_omen | Apply effect.trial omen | |
| armor | Armor | |
| armor.break_wolf | Armor.break wolf | |
| armor.crack_wolf | Armor.crack wolf | |
| armor.equip_chain | Armor.equip chain | |
| armor.equip_copper | Armor.equip copper | |
| armor.equip_diamond | Armor.equip diamond | |
| armor.equip_elytra | Armor.equip elytra | |
| armor.equip_generic | Armor.equip generic | |
| armor.equip_gold | Armor.equip gold | |
| armor.equip_iron | Armor.equip iron | |
| armor.equip_leather | Armor.equip leather | |
| armor.equip_netherite | Armor.equip netherite | |
| armor.equip_wolf | Armor.equip wolf | |
| armor.repair_wolf | Armor.repair wolf | |
| armor.unequip_generic | Armor.unequip generic | |
| armor.unequip_wolf | Armor.unequip wolf | |
| attach | Attach | |
| attack | Attack | |
| attack.critical | Attack.critical | |
| attack.nodamage | Attack.nodamage | |
| attack.strong | Attack.strong | |
| balloonpop | Balloonpop | |
| beacon.activate | Beacon.activate | |
| beacon.ambient | Beacon.ambient | |
| beacon.deactivate | Beacon.deactivate | |
| beacon.power | Beacon.power | |
| blast | Blast | |
| block.bamboo_sapling.place | Block.bamboo sapling.place | |
| block.barrel.close | Block.barrel.close | |
| block.barrel.open | Block.barrel.open | |
| block.beehive.drip | Block.beehive.drip | |
| block.beehive.enter | Block.beehive.enter | |
| block.beehive.exit | Block.beehive.exit | |
| block.beehive.shear | Block.beehive.shear | |
| block.beehive.work | Block.beehive.work | |
| block.bell.hit | Block.bell.hit | |
| block.blastfurnace.fire_crackle | Block.blastfurnace.fire crackle | |
| block.campfire.crackle | Block.campfire.crackle | |
| block.cartography_table.use | Block.cartography table.use | |
| block.click | Block.click | |
| block.click.fail | Block.click.fail | |
| block.composter.empty | Block.composter.empty | |
| block.composter.fill | Block.composter.fill | |
| block.composter.fill_success | Block.composter.fill success | |
| block.composter.ready | Block.composter.ready | |
| block.copper_bulb.turn_off | Block.copper bulb.turn off | |
| block.copper_bulb.turn_on | Block.copper bulb.turn on | |
| block.creaking_heart.trail | Block.creaking heart.trail | |
| block.decorated_pot.insert | Block.decorated pot.insert | |
| block.decorated_pot.insert_fail | Block.decorated pot.insert fail | |
| block.enchanting_table.use | Block.enchanting table.use | |
| block.end_portal.spawn | Block.end portal.spawn | |
| block.end_portal_frame.fill | Block.end portal frame.fill | |
| block.fletching_table.use | Block.fletching table.use | |
| block.frog_spawn.break | Block.frog spawn.break | |
| block.frog_spawn.hatch | Block.frog spawn.hatch | |
| block.furnace.lit | Block.furnace.lit | |
| block.grindstone.use | Block.grindstone.use | |
| block.loom.use | Block.loom.use | |
| block.scaffolding.climb | Block.scaffolding.climb | |
| block.sculk.spread | Block.sculk.spread | |
| block.sculk_catalyst.bloom | Block.sculk catalyst.bloom | |
| block.sculk_sensor.place | Block.sculk sensor.place | |
| block.sculk_shrieker.place | Block.sculk shrieker.place | |
| block.sculk_shrieker.shriek | Block.sculk shrieker.shriek | |
| block.sign.waxed_interact_fail | Block.sign.waxed interact fail | |
| block.smithing_table.use | Block.smithing table.use | |
| block.smoker.smoke | Block.smoker.smoke | |
| block.sniffer_egg.crack | Block.sniffer egg.crack | |
| block.sniffer_egg.hatch | Block.sniffer egg.hatch | |
| block.stonecutter.use | Block.stonecutter.use | |
| block.sweet_berry_bush.hurt | Block.sweet berry bush.hurt | |
| block.sweet_berry_bush.pick | Block.sweet berry bush.pick | |
| block.turtle_egg.attack | Block.turtle egg.attack | |
| block.turtle_egg.break | Block.turtle egg.break | |
| block.turtle_egg.crack | Block.turtle egg.crack | |
| block.turtle_egg.hatch | Block.turtle egg.hatch | |
| boost | Boost | |
| born | Born | |
| bottle.dragonbreath | Bottle.dragonbreath | |
| bottle.empty | Bottle.empty | |
| bottle.fill | Bottle.fill | |
| bounce | Bounce | |
| bow | Bow | |
| bow.hit | Bow.hit | |
| break | Break | |
| break.block | Break.block | |
| break_pot | Break pot | |
| breathe | Breathe | |
| breeze_wind_charge.burst | Breeze wind charge.burst | |
| brush | Brush | |
| brush_completed | Brush completed | |
| bubble.down | Bubble.down | |
| bubble.downinside | Bubble.downinside | |
| bubble.pop | Bubble.pop | |
| bubble.up | Bubble.up | |
| bubble.upinside | Bubble.upinside | |
| bucket.empty.fish | Bucket.empty.fish | |
| bucket.empty.land_animal | Bucket.empty.land animal | |
| bucket.empty.lava | Bucket.empty.lava | |
| bucket.empty.powder_snow | Bucket.empty.powder snow | |
| bucket.empty.water | Bucket.empty.water | |
| bucket.fill.fish | Bucket.fill.fish | |
| bucket.fill.land_animal | Bucket.fill.land animal | |
| bucket.fill.lava | Bucket.fill.lava | |
| bucket.fill.powder_snow | Bucket.fill.powder snow | |
| bucket.fill.water | Bucket.fill.water | |
| bullet.hit | Bullet.hit | |
| bundle.drop_contents | Bundle.drop contents | |
| bundle.insert | Bundle.insert | |
| bundle.insert_fail | Bundle.insert fail | |
| bundle.remove_one | Bundle.remove one | |
| burp | Burp | |
| button.click_off | Button.click off | |
| button.click_on | Button.click on | |
| cake.add_candle | Cake.add candle | |
| camera.take_picture | Camera.take picture | |
| cant_breed | Cant breed | |
| cast.spell | Cast.spell | |
| cauldron_drip.lava.pointed_dripstone | Cauldron drip.lava.pointed dripstone | |
| cauldron_drip.water.pointed_dripstone | Cauldron drip.water.pointed dripstone | |
| celebrate | Celebrate | |
| charge | Charge | |
| charge.sculk | Charge.sculk | |
| chest.closed | Chest.closed | |
| chest.open | Chest.open | |
| chime.amethyst_block | Chime.amethyst block | |
| chorusdeath | Chorusdeath | |
| chorusgrow | Chorusgrow | |
| close | Close | |
| close_long | Close long | |
| conduit.activate | Conduit.activate | |
| conduit.ambient | Conduit.ambient | |
| conduit.attack | Conduit.attack | |
| conduit.deactivate | Conduit.deactivate | |
| conduit.short | Conduit.short | |
| convert_mooshroom | Convert mooshroom | |
| convert_to_drowned | Convert to drowned | |
| convert_to_frog | Convert to frog | |
| convert_to_stray | Convert to stray | |
| converted_to_zombified | Converted to zombified | |
| copper.wax.off | Copper.wax.off | |
| copper.wax.on | Copper.wax.on | |
| crafter.craft | Crafter.craft | |
| crafter.disable_slot | Crafter.disable slot | |
| crafter.fail | Crafter.fail | |
| creaking_heart_spawn | Creaking heart spawn | |
| crossbow.loading.end | Crossbow.loading.end | |
| crossbow.loading.middle | Crossbow.loading.middle | |
| crossbow.loading.start | Crossbow.loading.start | |
| crossbow.quick_charge.end | Crossbow.quick charge.end | |
| crossbow.quick_charge.middle | Crossbow.quick charge.middle | |
| crossbow.quick_charge.start | Crossbow.quick charge.start | |
| crossbow.shoot | Crossbow.shoot | |
| dash_ready | Dash ready | |
| deactivate | Deactivate | |
| death | Death | |
| death.baby | Death.baby | |
| death.in.water | Death.in.water | |
| death.mid.volume | Death.mid.volume | |
| death.min.volume | Death.min.volume | |
| death.screamer | Death.screamer | |
| death.to.zombie | Death.to.zombie | |
| default | Default | |
| deny | Deny | |
| detach | Detach | |
| disappeared | Disappeared | |
| dismount | Dismount | |
| door.close | Door.close | |
| door.open | Door.open | |
| drink | Drink | |
| drink.honey | Drink.honey | |
| drink.milk | Drink.milk | |
| drip.lava.pointed_dripstone | Drip.lava.pointed dripstone | |
| drip.water.pointed_dripstone | Drip.water.pointed dripstone | |
| drop.slot | Drop.slot | |
| eat | Eat | |
| eject_block | Eject block | |
| elderguardian.curse | Elderguardian.curse | |
| elemconstruct.open | Elemconstruct.open | |
| enderchest.closed | Enderchest.closed | |
| enderchest.open | Enderchest.open | |
| explode | Explode | |
| extinguish.candle | Extinguish.candle | |
| extinguish.fire | Extinguish.fire | |
| fall | Fall | |
| fall.big | Fall.big | |
| fall.small | Fall.small | |
| fang | Fang | |
| fence_gate.close | Fence gate.close | |
| fence_gate.open | Fence gate.open | |
| fire | Fire | |
| fizz | Fizz | |
| flap | Flap | |
| flop | Flop | |
| fly | Fly | |
| freeze | Freeze | |
| fuse | Fuse | |
| gallop | Gallop | |
| geyser_continuous_eruption_active | Geyser continuous eruption active | |
| geyser_continuous_eruption_start | Geyser continuous eruption start | |
| geyser_eruption_active | Geyser eruption active | |
| geyser_eruption_start | Geyser eruption start | |
| glass | Glass | |
| glow_squid.ink_squirt | Glow squid.ink squirt | |
| glowstick.use | Glowstick.use | |
| growl | Growl | |
| haggle | Haggle | |
| haggle.idle | Haggle.idle | |
| haggle.no | Haggle.no | |
| haggle.yes | Haggle.yes | |
| heartbeat | Heartbeat | |
| heavy.step | Heavy.step | |
| hit | Hit | |
| horn_break | Horn break | |
| horn_call0 | Horn call0 | |
| horn_call1 | Horn call1 | |
| horn_call2 | Horn call2 | |
| horn_call3 | Horn call3 | |
| horn_call4 | Horn call4 | |
| horn_call5 | Horn call5 | |
| horn_call6 | Horn call6 | |
| horn_call7 | Horn call7 | |
| hurt | Hurt | |
| hurt.baby | Hurt.baby | |
| hurt.in.water | Hurt.in.water | |
| hurt.reduced | Hurt.reduced | |
| hurt.screamer | Hurt.screamer | |
| icebomb.hit | Icebomb.hit | |
| ignite | Ignite | |
| imitate.blaze | Imitate.blaze | |
| imitate.bogged | Imitate.bogged | |
| imitate.breeze | Imitate.breeze | |
| imitate.camel_husk | Imitate.camel husk | |
| imitate.cave_spider | Imitate.cave spider | |
| imitate.creaking | Imitate.creaking | |
| imitate.creeper | Imitate.creeper | |
| imitate.drowned | Imitate.drowned | |
| imitate.elder_guardian | Imitate.elder guardian | |
| imitate.ender_dragon | Imitate.ender dragon | |
| imitate.enderman | Imitate.enderman | |
| imitate.endermite | Imitate.endermite | |
| imitate.evocation_illager | Imitate.evocation illager | |
| imitate.ghast | Imitate.ghast | |
| imitate.guardian | Imitate.guardian | |
| imitate.happy_ghast | Imitate.happy ghast | |
| imitate.husk | Imitate.husk | |
| imitate.magma_cube | Imitate.magma cube | |
| imitate.parched | Imitate.parched | |
| imitate.phantom | Imitate.phantom | |
| imitate.pillager | Imitate.pillager | |
| imitate.polar_bear | Imitate.polar bear | |
| imitate.ravager | Imitate.ravager | |
| imitate.shulker | Imitate.shulker | |
| imitate.silverfish | Imitate.silverfish | |
| imitate.skeleton | Imitate.skeleton | |
| imitate.slime | Imitate.slime | |
| imitate.spider | Imitate.spider | |
| imitate.stray | Imitate.stray | |
| imitate.vex | Imitate.vex | |
| imitate.vindication_illager | Imitate.vindication illager | |
| imitate.warden | Imitate.warden | |
| imitate.witch | Imitate.witch | |
| imitate.wither | Imitate.wither | |
| imitate.wither_skeleton | Imitate.wither skeleton | |
| imitate.wolf | Imitate.wolf | |
| imitate.zoglin | Imitate.zoglin | |
| imitate.zombie | Imitate.zombie | |
| imitate.zombie_pigman | Imitate.zombie pigman | |
| imitate.zombie_villager | Imitate.zombie villager | |
| insert | Insert | |
| insert_enchanted | Insert enchanted | |
| irongolem.crack | Irongolem.crack | |
| irongolem.repair | Irongolem.repair | |
| item.book.put | Item.book.put | |
| item.copper_spear.attack_hit | Item.copper spear.attack hit | |
| item.copper_spear.attack_miss | Item.copper spear.attack miss | |
| item.copper_spear.use | Item.copper spear.use | |
| item.diamond_spear.attack_hit | Item.diamond spear.attack hit | |
| item.diamond_spear.attack_miss | Item.diamond spear.attack miss | |
| item.diamond_spear.use | Item.diamond spear.use | |
| item.enchant.lunge1 | Item.enchant.lunge1 | |
| item.enchant.lunge2 | Item.enchant.lunge2 | |
| item.enchant.lunge3 | Item.enchant.lunge3 | |
| item.fizz | Item.fizz | |
| item.golden_spear.attack_hit | Item.golden spear.attack hit | |
| item.golden_spear.attack_miss | Item.golden spear.attack miss | |
| item.golden_spear.use | Item.golden spear.use | |
| item.iron_spear.attack_hit | Item.iron spear.attack hit | |
| item.iron_spear.attack_miss | Item.iron spear.attack miss | |
| item.iron_spear.use | Item.iron spear.use | |
| item.netherite_spear.attack_hit | Item.netherite spear.attack hit | |
| item.netherite_spear.attack_miss | Item.netherite spear.attack miss | |
| item.netherite_spear.use | Item.netherite spear.use | |
| item.shield.block | Item.shield.block | |
| item.spear.attack_hit | Item.spear.attack hit | |
| item.spear.attack_miss | Item.spear.attack miss | |
| item.spear.use | Item.spear.use | |
| item.spyglass.stop_using | Item.spyglass.stop using | |
| item.spyglass.use | Item.spyglass.use | |
| item.stone_spear.attack_hit | Item.stone spear.attack hit | |
| item.stone_spear.attack_miss | Item.stone spear.attack miss | |
| item.stone_spear.use | Item.stone spear.use | |
| item.trident.hit | Item.trident.hit | |
| item.trident.hit_ground | Item.trident.hit ground | |
| item.trident.return | Item.trident.return | |
| item.trident.riptide_1 | Item.trident.riptide 1 | |
| item.trident.riptide_2 | Item.trident.riptide 2 | |
| item.trident.riptide_3 | Item.trident.riptide 3 | |
| item.trident.throw | Item.trident.throw | |
| item.trident.thunder | Item.trident.thunder | |
| item.use.on | Item.use.on | |
| item.wooden_spear.attack_hit | Item.wooden spear.attack hit | |
| item.wooden_spear.attack_miss | Item.wooden spear.attack miss | |
| item.wooden_spear.use | Item.wooden spear.use | |
| item_given | Item given | |
| item_taken | Item taken | |
| item_thrown | Item thrown | |
| jump | Jump | |
| jump.prevent | Jump.prevent | |
| jump_to_block | Jump to block | |
| land | Land | |
| large.blast | Large.blast | |
| launch | Launch | |
| lava | Lava | |
| lava.pop | Lava.pop | |
| lay_egg | Lay egg | |
| lay_spawn | Lay spawn | |
| lead.break | Lead.break | |
| lead.leash | Lead.leash | |
| lead.unleash | Lead.unleash | |
| leashknot.break | Leashknot.break | |
| leashknot.place | Leashknot.place | |
| levelup | Levelup | |
| listening | Listening | |
| listening_angry | Listening angry | |
| lodestone_compass.link_compass_to_lodestone | Lodestone compass.link compass to lodestone | |
| lt.reaction.bleach | Lt.reaction.bleach | |
| lt.reaction.epaste | Lt.reaction.epaste | |
| lt.reaction.epaste2 | Lt.reaction.epaste2 | |
| lt.reaction.fertilizer | Lt.reaction.fertilizer | |
| lt.reaction.fire | Lt.reaction.fire | |
| lt.reaction.fireball | Lt.reaction.fireball | |
| lt.reaction.icebomb | Lt.reaction.icebomb | |
| lt.reaction.mgsalt | Lt.reaction.mgsalt | |
| lt.reaction.miscexplosion | Lt.reaction.miscexplosion | |
| lt.reaction.miscfire | Lt.reaction.miscfire | |
| lt.reaction.miscmystical | Lt.reaction.miscmystical | |
| lt.reaction.miscmystical2 | Lt.reaction.miscmystical2 | |
| lt.reaction.product | Lt.reaction.product | |
| mace.heavy_smash_ground | Mace.heavy smash ground | |
| mace.smash_air | Mace.smash air | |
| mace.smash_ground | Mace.smash ground | |
| mad | Mad | |
| milk | Milk | |
| milk.screamer | Milk.screamer | |
| milk_suspiciously | Milk suspiciously | |
| mob.armadillo.brush | Mob.armadillo.brush | |
| mob.armadillo.scute_drop | Mob.armadillo.scute drop | |
| mob.armor_stand.place | Mob.armor stand.place | |
| mob.hoglin.converted_to_zombified | Mob.hoglin.converted to zombified | |
| mob.husk.convert_to_zombie | Mob.husk.convert to zombie | |
| mob.pig.death | Mob.pig.death | |
| mob.player.hurt_drown | Mob.player.hurt drown | |
| mob.player.hurt_freeze | Mob.player.hurt freeze | |
| mob.player.hurt_on_fire | Mob.player.hurt on fire | |
| mob.warning | Mob.warning | |
| mob.warning.baby | Mob.warning.baby | |
| mount | Mount | |
| multi_swap | Multi swap | |
| nearby_close | Nearby close | |
| nearby_closer | Nearby closer | |
| nearby_closest | Nearby closest | |
| note | Note | |
| note.bass | Note.bass | |
| ominous_bottle.end_use | Ominous bottle.end use | |
| ominous_item_spawner.about_to_spawn_item | Ominous item spawner.about to spawn item | |
| ominous_item_spawner.spawn_item | Ominous item spawner.spawn item | |
| ominous_item_spawner.spawn_item_begin | Ominous item spawner.spawn item begin | |
| open | Open | |
| open_long | Open long | |
| panic | Panic | |
| pant | Pant | |
| particle.soul_escape.loud | Particle.soul escape.loud | |
| particle.soul_escape.quiet | Particle.soul escape.quiet | |
| pause_growth | Pause growth | |
| pick_berries.cave_vines | Pick berries.cave vines | |
| pickup | Pickup | |
| pickup_enchanted | Pickup enchanted | |
| piston.in | Piston.in | |
| piston.out | Piston.out | |
| place | Place | |
| place_in_water | Place in water | |
| place_item | Place item | |
| plop | Plop | |
| pop | Pop | |
| portal | Portal | |
| portal.travel | Portal.travel | |
| potion.brewed | Potion.brewed | |
| power.off | Power.off | |
| power.off.sculk_sensor | Power.off.sculk sensor | |
| power.on | Power.on | |
| power.on.sculk_sensor | Power.on.sculk sensor | |
| pre_ram | Pre ram | |
| pre_ram.screamer | Pre ram.screamer | |
| prepare.attack | Prepare.attack | |
| prepare.summon | Prepare.summon | |
| prepare.wololo | Prepare.wololo | |
| presneeze | Presneeze | |
| pressure_plate.click_off | Pressure plate.click off | |
| pressure_plate.click_on | Pressure plate.click on | |
| pumpkin.carve | Pumpkin.carve | |
| purr | Purr | |
| purreow | Purreow | |
| pushed_by_player | Pushed by player | |
| raid.horn | Raid.horn | |
| ram_impact | Ram impact | |
| ram_impact.screamer | Ram impact.screamer | |
| random.anvil_use | Random.anvil use | |
| reappeared | Reappeared | |
| record.11 | Record.11 | |
| record.13 | Record.13 | |
| record.5 | Record.5 | |
| record.blocks | Record.blocks | |
| record.bounce | Record.bounce | |
| record.cat | Record.cat | |
| record.chirp | Record.chirp | |
| record.creator | Record.creator | |
| record.creator_music_box | Record.creator music box | |
| record.far | Record.far | |
| record.lava_chicken | Record.lava chicken | |
| record.mall | Record.mall | |
| record.mellohi | Record.mellohi | |
| record.null | Record.null | |
| record.otherside | Record.otherside | |
| record.pigstep | Record.pigstep | |
| record.precipice | Record.precipice | |
| record.relic | Record.relic | |
| record.stal | Record.stal | |
| record.strad | Record.strad | |
| record.tears | Record.tears | |
| record.wait | Record.wait | |
| record.ward | Record.ward | |
| reflect | Reflect | |
| remedy | Remedy | |
| reset_growth | Reset growth | |
| respawn_anchor.ambient | Respawn anchor.ambient | |
| respawn_anchor.charge | Respawn anchor.charge | |
| respawn_anchor.deplete | Respawn anchor.deplete | |
| respawn_anchor.set_spawn | Respawn anchor.set spawn | |
| retreat | Retreat | |
| roar | Roar | |
| saddle | Saddle | |
| saddle_in_water | Saddle in water | |
| scared | Scared | |
| scrape | Scrape | |
| screech | Screech | |
| shake | Shake | |
| shatter_pot | Shatter pot | |
| shear | Shear | |
| shoot | Shoot | |
| shulker.close | Shulker.close | |
| shulker.open | Shulker.open | |
| shulkerbox.closed | Shulkerbox.closed | |
| shulkerbox.open | Shulkerbox.open | |
| single_swap | Single swap | |
| sleep | Sleep | |
| slime_landing | Slime landing | |
| smithing_table.use | Smithing table.use | |
| sneeze | Sneeze | |
| sonic_boom | Sonic boom | |
| sonic_charge | Sonic charge | |
| sparkler.active | Sparkler.active | |
| sparkler.use | Sparkler.use | |
| spawn | Spawn | |
| splash | Splash | |
| sponge.absorb | Sponge.absorb | |
| squid.ink_squirt | Squid.ink squirt | |
| squish.big | Squish.big | |
| squish.small | Squish.small | |
| stare | Stare | |
| state_change | State change | |
| step | Step | |
| step.baby | Step.baby | |
| step_lava | Step lava | |
| step_sand | Step sand | |
| straw_bed.break_leave | Straw bed.break leave | |
| stun | Stun | |
| swim | Swim | |
| swoop | Swoop | |
| takeoff | Takeoff | |
| teleport | Teleport | |
| tempt | Tempt | |
| thorns | Thorns | |
| throw | Throw | |
| thunder | Thunder | |
| tilt_down.big_dripleaf | Tilt down.big dripleaf | |
| tilt_up.big_dripleaf | Tilt up.big dripleaf | |
| tongue | Tongue | |
| trapdoor.close | Trapdoor.close | |
| trapdoor.open | Trapdoor.open | |
| trial_spawner.ambient | Trial spawner.ambient | |
| trial_spawner.ambient_ominous | Trial spawner.ambient ominous | |
| trial_spawner.charge_activate | Trial spawner.charge activate | |
| trial_spawner.close_shutter | Trial spawner.close shutter | |
| trial_spawner.detect_player | Trial spawner.detect player | |
| trial_spawner.eject_item | Trial spawner.eject item | |
| trial_spawner.open_shutter | Trial spawner.open shutter | |
| trial_spawner.spawn_mob | Trial spawner.spawn mob | |
| tripod | Tripod | |
| twinkle | Twinkle | |
| ui.cartography_table.take_result | Ui.cartography table.take result | |
| ui.loom.take_result | Ui.loom.take result | |
| ui.stonecutter.take_result | Ui.stonecutter.take result | |
| undefined | Undefined | |
| unfect | Unfect | |
| unfreeze | Unfreeze | |
| unsaddle | Unsaddle | |
| vault.activate | Vault.activate | |
| vault.ambient | Vault.ambient | |
| vault.close_shutter | Vault.close shutter | |
| vault.deactivate | Vault.deactivate | |
| vault.eject_item | Vault.eject item | |
| vault.insert_item | Vault.insert item | |
| vault.insert_item_fail | Vault.insert item fail | |
| vault.open_shutter | Vault.open shutter | |
| vault.reject_rewarded_player | Vault.reject rewarded player | |
| warn | Warn | |
| water | Water | |
| whine | Whine | |
| wind_charge.burst | Wind charge.burst |
Entity ActorDefinitionTrigger
Triggers an entity event when specified conditions are met. Events activate component groups that change entity behavior—transforming villagers into zombie villagers, switching mobs to aggressive mode, or triggering growth stages. Combine with filters to create conditional state machines that respond to gameplay.
Entity ActorDefinitionTrigger Properties
JSON path: on_lay
| Name | Default Value | Type | Description |
|---|---|---|---|
| event | String | ||
| filters (Filters) | {"AND":null,"NOT":null,"OR":null,"all":null,"all_of":null,"any":null,"any_of":null,"none_of":null} | Filters item | Filters allow data objects to specify test criteria which allows their use. |
| filters (Alternate 1) | not set | Object | |
| target | self | Target choices |
filters
Filters allow data objects to specify test criteria which allows their use. Filters can be defined by a single object of type (Filter Test), an array of tests, collection groups, or a combination of these objects.
Filters
Filters Properties
JSON path: on_lay > filters
| Name | Default Value | Type | Description |
|---|---|---|---|
| domain | not set | Object | The domain the test should be performed in. |
| operator | not set | Object | The comparison to apply with 'value'. |
| subject | not set | Object | The subject of this filter test. |
| test | not set | String | The name of the test to apply. |
| value | not set | Object | The value being compared with the test. |
Target choices
| Value | Title | Description |
|---|---|---|
| baby | Baby | |
| block | Block | |
| damager | Damager | |
| holder | Holder | |
| item | Item | |
| other | Other | |
| parent | Parent | |
| player | Player | |
| self | Self | |
| target | Target |
Samples
Frog
"minecraft:behavior.lay_egg": {
"allow_laying_from_below": true,
"lay_seconds": 2,
"egg_type": "minecraft:frog_spawn",
"search_height": 3,
"priority": 2,
"goal_radius": 1.7,
"lay_egg_sound": "lay_spawn",
"on_lay": {
"event": "laid_egg",
"target": "self"
},
"search_range": 10,
"use_default_animation": false,
"speed_multiplier": 1,
"target_blocks": [
"minecraft:sand",
"minecraft:water"
],
"target_materials_above_block": [
"air",
"air"
]
}