Entity Documentation - minecraft:behavior.mount_pathing

minecraft:behavior.mount_pathing compels an entity to move around on its own while mounted. minecraft:behavior.mount_pathing also will allow an entity to target another entity for an attack.

Parameters

Name Default Value Type Description
priority not set Integer The higher the priority, the sooner this behavior will be executed as a goal.
speed_multiplier 1.0 Decimal Movement speed multiplier of the mob when using this AI Goal.
target_dist 0.0 Decimal The distance at which this mob wants to be away from its target.
track_target false Boolean If true, this mob will chase after the target as long as it's a valid target.

Example

"minecraft:behavior.mount_pathing":{
    "priority": 2,
    "speed_multiplier": 1.5,
    "target_dist": 0.5,
    "track_target": false
}

Vanilla entities examples

husk

"minecraft:behavior.mount_pathing": {
          "priority": 2,
          "speed_multiplier": 1.25,
          "target_dist": 0.0,
          "track_target": true
        }

Vanilla entities using minecraft:behavior.mount_pathing