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Allows the mob to target another mob that hurts their owner.
Note
Requires a player to be set as the tame owner via taming (or the tame
command, or the tame API on EntityTameableComponent) in order to work properly.
Owner Hurt By Target Behavior Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
entity_types | not set | Array of Entity Types items | List of entity types that this mob can target if they hurt their owner | |
priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Wolf: 1 |
Entity Types item type
List of entity types that this mob can target if they hurt their owner.
Entity Types Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
cooldown | 0 | Decimal number | The amount of time in seconds that the mob has to wait before selecting a target of the same type again | |
filters | not set | Minecraft filter | Conditions that make this entry in the list valid | |
max_dist | 16 | Decimal number | Maximum distance this mob can be away to be a valid choice | |
must_see | false | Boolean true/false | If true, the mob has to be visible to be a valid choice | |
must_see_forget_duration | 3 | Decimal number | Determines the amount of time in seconds that this mob will look for a target before forgetting about it and looking for a new one when the target isn't visible any more | |
reevaluate_description | false | Boolean true/false | If true, the mob will stop being targeted if it stops meeting any conditions. | |
sprint_speed_multiplier | 1 | Decimal number | Multiplier for the running speed. A value of 1.0 means the speed is unchanged | |
walk_speed_multiplier | 1 | Decimal number | Multiplier for the walking speed. A value of 1.0 means the speed is unchanged |
Samples
Wolf
"minecraft:behavior.owner_hurt_by_target": {
"priority": 1
}