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Entity Documentation - behavior.player_ride_tamed

Allows the mob to be ridden by the player after being tamed.

Player Ride Tamed Behavior Properties

Name Default Value Type Description Example Values
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.

Samples

Camel

{}

Donkey

{}

Horse

{}

Mule

{}

Skeleton Horse

{}

Zombie Horse

{}