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Allows the mob to randomly sit and look around for a duration. Note: Must have a sitting animation set up to use this.
Random Look Around And Sit Behavior Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
continue_if_leashed | false | Boolean true/false | If the goal should continue to be used as long as the mob is leashed. | Camel: true |
continue_sitting_on_reload | false | Boolean true/false | The mob will stay sitting on reload. | Camel: true |
max_angle_of_view_horizontal | 30 | Decimal number | The rightmost angle a mob can look at on the horizontal plane with respect to its initial facing direction. | Camel: 30 |
max_look_count | 2 | Integer number | The max amount of unique looks a mob will have while looking around. | Camel: 5 |
max_look_time | 40 | Integer number | The max amount of time (in ticks) a mob will stay looking at a direction while looking around. | Camel: 100 |
min_angle_of_view_horizontal | -30 | Decimal number | The leftmost angle a mob can look at on the horizontal plane with respect to its initial facing direction. | Camel: -30 |
min_look_count | 1 | Integer number | The min amount of unique looks a mob will have while looking around. | Camel: 2 |
min_look_time | 20 | Integer number | The min amount of time (in ticks) a mob will stay looking at a direction while looking around. | Camel: 80 |
priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Camel: 4 , Fox: 12 |
probability | 0.02 | Decimal number | The probability of randomly looking around/sitting. | Camel: 0.001 |
random_look_around_cooldown | 0 | Integer number | The cooldown in seconds before the goal can be used again. | Camel: 5 |
Samples
Camel
"minecraft:behavior.random_look_around_and_sit": {
"priority": 4,
"continue_if_leashed": true,
"continue_sitting_on_reload": true,
"min_look_count": 2,
"max_look_count": 5,
"min_look_time": 80,
"max_look_time": 100,
"min_angle_of_view_horizontal": -30,
"max_angle_of_view_horizontal": 30,
"random_look_around_cooldown": 5,
"probability": 0.001
}
Fox
"minecraft:behavior.random_look_around_and_sit": {
"priority": 12,
"min_look_count": 2,
"max_look_count": 5,
"min_look_time": 80,
"max_look_time": 100,
"probability": 0.001
}