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Entity Documentation - minecraft:behavior.run_around_like_crazy

Allows the mob to run around aimlessly.

Run Around Like Crazy Behavior Properties

Name Default Value Type Description Example Values
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Donkey: 1
speed_multiplier 1 Decimal number Movement speed multiplier of the mob when using this AI Goal Donkey: 1.2

Samples

Donkey

"minecraft:behavior.run_around_like_crazy": {
  "priority": 1,
  "speed_multiplier": 1.2
}