Entity Documentation - minecraft:behavior.snacking

minecraft:behavior.snacking compels an entity to stop and interact with select food items that are nearby.

Parameters

Name Default Value Type Description
items not set List Items that we are interested in snacking on.
priority not set Integer The higher the priority, the sooner this behavior will be executed as a goal.
snacking_cooldown 7.5 Decimal The cooldown time in seconds before the mob is able to snack again.
snacking_cooldown_min 0.5 Decimal The minimum time in seconds before the mob is able to snack again.
snacking_stop_chance 0.0017 Decimal This is the chance that the mob will stop snacking, from 0 to 1.

Example

"minecraft:behavior.snacking":{
    "priority": 5,
    "snacking_cooldown": 25.0,
    "snacking_cooldown_min": 15.0,
    "snacking_stop_chance": 0.001,
    "items":["cake"]
}

Vanilla entities examples

panda

"minecraft:behavior.snacking": {
    "priority": 3,
    "snacking_cooldown": 17.5,
    "snacking_cooldown_min": 10,
    "snacking_stop_chance": 0.0011,
    "items": [
        "bamboo",
        "cake"
        ]
}

Vanilla entities using minecraft:behavior.snacking