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Allows the mob to sneeze, causing it to drop items and affect nearby mobs.
Entity Sneeze Behavior Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| control_flags | [] | Control Flags choices | |
| cooldown_time | 0 | Decimal number | Time in seconds the mob has to wait before using the goal again |
| drop_item_chance | 1 | Decimal number | The probability that the mob will drop an item when it sneezes. |
| entity_types | [] | Array of Entity Types items | List of entity types this mob will startle (cause to jump) when it sneezes. |
| entity_types (Entity Types) | not set | Entity Types (Entity Types) item | |
| loot_table | String | Loot table to select dropped items from. | |
| prepare_sound | String | Sound to play when the sneeze is about to happen. | |
| prepare_time | 1 | Decimal number | The time in seconds that the mob takes to prepare to sneeze (while the prepare_sound is playing). |
| priority | 0 | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. |
| probability | 0.019999999552965164 | Decimal number | The probability of sneezing. A value of 1.00 is 100% |
| sound | String | Sound to play when the sneeze occurs. | |
| within_radius | 0 | Decimal number | Distance in blocks that mobs will be startled. |
Control Flags choices
| Value | Title | Description |
|---|---|---|
| jump | Jump | |
| look | Look | |
| move | Move |
Entity Types
List of entity types this mob will startle (cause to jump) when it sneezes.
Entity Types Properties
JSON path: entity_types
| Name | Default Value | Type | Description |
|---|---|---|---|
| cooldown | 0 | Decimal number | The amount of time in seconds that the mob has to wait before selecting a target of the same type again |
| filters | not set | Minecraft filter | Conditions that make this entry in the list valid |
| max_dist | 16 | Decimal number | Maximum distance this mob can be away to be a valid choice |
| must_see | false | Boolean true/false | If true, the mob has to be visible to be a valid choice |
| must_see_forget_duration | 3 | Decimal number | Determines the amount of time in seconds that this mob will look for a target before forgetting about it and looking for a new one when the target isn't visible any more |
| reevaluate_description | false | Boolean true/false | If true, the mob will stop being targeted if it stops meeting any conditions. |
| sprint_speed_multiplier | 1 | Decimal number | Multiplier for the running speed. A value of 1.0 means the speed is unchanged |
| walk_speed_multiplier | 1 | Decimal number | Multiplier for the walking speed. A value of 1.0 means the speed is unchanged |
Entity Types (Entity Types)
Entity Types Properties
JSON path: entity_types
| Name | Default Value | Type | Description |
|---|---|---|---|
| check_if_outnumbered | false | Boolean true/false | If true, the mob will check if its outnumbered |
| cooldown | 0 | Integer number | The amount of time in seconds that the mob has to wait before selecting a target of the same type again |
| filters (Filters) | {"AND":null,"NOT":null,"OR":null,"all":null,"all_of":null,"any":null,"any_of":null,"none_of":null} | Filters item | Conditions that make this entry in the list valid |
| filters (Alternate 1) | not set | Object | |
| max_dist | 16 | Decimal number | Maximum distance this mob can be away to be a valid choice |
| max_flee | 10 | Decimal number | Maximum distance this mob can be from the target to stop fleeing |
| max_height | -1 | Decimal number | Maximum height this mob can be away to be a valid choice |
| must_see | not set | Boolean true/false | If true, the mob has to be visible to be a valid choice |
| must_see_forget_duration | 3 | Integer number | Determines the amount of time in seconds that this mob will look for a target before forgetting about it and looking for a new one when the target isn't visible any more |
| priority | 0 | Integer number | Priority for this mob type |
| reevaluate_description | false | Boolean true/false | If true, the mob will stop being targeted if it stops meeting any conditions. |
| sprint_speed_multiplier | 1 | Decimal number | Multiplier for the sprinting speed. A value of 1.0 means the speed is unchanged |
| walk_speed_multiplier | 1 | Decimal number | Multiplier for the walking speed. A value of 1.0 means the speed is unchanged |
Filters
Filters Properties
JSON path: entity_types > filters
| Name | Default Value | Type | Description |
|---|---|---|---|
| domain | not set | Object | The domain the test should be performed in. |
| operator | not set | Object | The comparison to apply with 'value'. |
| subject | not set | Object | The subject of this filter test. |
| test | not set | String | The name of the test to apply. |
| value | not set | Object | The value being compared with the test. |