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Allows the entity go idle, if swimming. Entity must be in water.
Swim Idle Behavior Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| idle_time | 5 | Decimal number | Amount of time (in seconds) to stay idle. | |
| priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | |
| success_rate | 0.1 | Decimal number | Percent chance this entity will go idle, 1.0 = 100%. |