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Allows the mob to try to move to air once it is close to running out of its total breathable supply. Requires "minecraft:breathable".
Swim Up For Breath Behavior Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
material_type | water | String | The material the mob is traveling in. An air block will only be considered valid to move to with a block of this material below it. Options are: "water", "lava", or "any". | |
priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Dolphin: 1 |
search_height | 16 | Integer number | The height (in blocks) above the mob's current position that it will search for a valid air block to move to. If a valid block cannot be found, the mob will move to the position this many blocks above it. | |
search_radius | 4 | Integer number | The radius (in blocks) around the mob's current position that it will search for a valid air block to move to. | |
speed_mod | 1.4 | Decimal number | Movement speed multiplier of the mob when using this Goal. |
Samples
Dolphin
"minecraft:behavior.swim_up_for_breath": {
"priority": 1
}