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Entity Documentation - minecraft:behavior.tempt

Allows a mob to be tempted by a player holding a specific item. Uses pathfinding for movement.

Tempt Behavior Properties

Name Default Value Type Description Example Values
can_get_scared false Boolean true/false If true, the mob can stop being tempted if the player moves too fast while close to this mob. Cat: true
can_tempt_vertically false Boolean true/false If true, vertical distance to the player will be considered when tempting. Armadillo: true
can_tempt_while_ridden false Boolean true/false If true, the mob can be tempted even if it has a passenger (i.e. if being ridden). Strider: true
items [] Array of strings List of items that can tempt the mob. Armadillo: ["spider_eye"], Axolotl: ["tropical_fish_bucket"], Bee: ["minecraft:poppy","minecraft:blue_orchid","minecraft:allium","minecraft:azure_bluet","minecraft:red_tulip","minecraft:orange_tulip","minecraft:white_tulip","minecraft:pink_tulip","minecraft:oxeye_daisy","minecraft:cornflower","minecraft:lily_of_the_valley","minecraft:dandelion","minecraft:wither_rose","minecraft:sunflower","minecraft:lilac","minecraft:rose_bush","minecraft:peony","minecraft:flowering_azalea","minecraft:azalea_leaves_flowered","minecraft:mangrove_propagule","minecraft:pitcher_plant","minecraft:torchflower","minecraft:cherry_leaves","minecraft:pink_petals","minecraft:open_eyeblossom","minecraft:wildflowers","minecraft:cactus_flower"]
on_tempt_end not set Minecraft Event Trigger Happy Ghast: {"event":"minecraft:on_stop_tempting"}
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Armadillo: 3, Axolotl: 2, Bee: 5
sound_interval not set Range of integers Range of random ticks to wait between tempt sounds. Cat: [0,100], Strider: {"range_min":2,"range_max":5}
speed_multiplier 1 Decimal number Movement speed multiplier of the mob when using this AI Goal Armadillo: 1.25, Axolotl: 1.1, Camel: 2.5
stop_distance 1.5 Decimal number The distance at which the mob will stop following the player.
tempt_sound not set String Sound to play while the mob is being tempted. Cat: "tempt"
within_radius 0 Decimal number Distance in blocks this mob can get tempted by a player holding an item they like. Bee: 8, Cat: 16, Robot: 7

Samples

Armadillo

"minecraft:behavior.tempt": {
  "priority": 3,
  "speed_multiplier": 1.25,
  "can_tempt_vertically": true,
  "items": [
    "spider_eye"
  ]
}

Axolotl

"minecraft:behavior.tempt": {
  "priority": 2,
  "speed_multiplier": 1.1,
  "can_tempt_vertically": true,
  "items": [
    "tropical_fish_bucket"
  ]
}

Bee

"minecraft:behavior.tempt": {
  "priority": 5,
  "speed_multiplier": 1.25,
  "within_radius": 8,
  "can_tempt_vertically": true,
  "items": [
    "minecraft:poppy",
    "minecraft:blue_orchid",
    "minecraft:allium",
    "minecraft:azure_bluet",
    "minecraft:red_tulip",
    "minecraft:orange_tulip",
    "minecraft:white_tulip",
    "minecraft:pink_tulip",
    "minecraft:oxeye_daisy",
    "minecraft:cornflower",
    "minecraft:lily_of_the_valley",
    "minecraft:dandelion",
    "minecraft:wither_rose",
    "minecraft:sunflower",
    "minecraft:lilac",
    "minecraft:rose_bush",
    "minecraft:peony",
    "minecraft:flowering_azalea",
    "minecraft:azalea_leaves_flowered",
    "minecraft:mangrove_propagule",
    "minecraft:pitcher_plant",
    "minecraft:torchflower",
    "minecraft:cherry_leaves",
    "minecraft:pink_petals",
    "minecraft:open_eyeblossom",
    "minecraft:wildflowers",
    "minecraft:cactus_flower"
  ]
}

Camel

"minecraft:behavior.tempt": {
  "priority": 3,
  "speed_multiplier": 2.5,
  "can_tempt_vertically": true,
  "items": [
    "cactus"
  ]
}

Cat

At /minecraft:entity/component_groups/minecraft:cat_wild/minecraft:behavior.tempt/:

"minecraft:behavior.tempt": {
  "priority": 5,
  "speed_multiplier": 0.5,
  "within_radius": 16,
  "can_get_scared": true,
  "tempt_sound": "tempt",
  "sound_interval": [
    0,
    100
  ],
  "items": [
    "fish",
    "salmon"
  ]
}

At /minecraft:entity/component_groups/minecraft:cat_tame/minecraft:behavior.tempt/:

"minecraft:behavior.tempt": {
  "priority": 5,
  "speed_multiplier": 0.5,
  "within_radius": 16,
  "items": [
    "fish",
    "salmon"
  ]
}

Chicken

"minecraft:behavior.tempt": {
  "priority": 4,
  "speed_multiplier": 1,
  "items": [
    "wheat_seeds",
    "beetroot_seeds",
    "melon_seeds",
    "pumpkin_seeds",
    "pitcher_pod",
    "torchflower_seeds"
  ]
}

Cow

"minecraft:behavior.tempt": {
  "priority": 4,
  "speed_multiplier": 1.25,
  "items": [
    "wheat"
  ]
}

Donkey

"minecraft:behavior.tempt": {
  "priority": 5,
  "speed_multiplier": 1.2,
  "items": [
    "golden_apple",
    "appleEnchanted",
    "golden_carrot"
  ]
}

Fox

"minecraft:behavior.tempt": {
  "priority": 3,
  "speed_multiplier": 0.5,
  "within_radius": 16,
  "can_get_scared": true,
  "items": [
    "sweet_berries",
    "glow_berries"
  ]
}

Frog

"minecraft:behavior.tempt": {
  "priority": 5,
  "speed_multiplier": 1.25,
  "can_tempt_vertically": true,
  "items": [
    "slime_ball"
  ]
}

Goat

"minecraft:behavior.tempt": {
  "priority": 4,
  "speed_multiplier": 0.75,
  "items": [
    "wheat"
  ]
}