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Entity Documentation - minecraft:behavior.wither_target_highest_damage

Allows the wither to focus its attacks on whichever mob has dealt the most damage to it.

Note

Can only be used on the following type of entity:

  • Wither (minecraft:wither)

Wither Target Highest Damage Behavior Properties

Name Default Value Type Description Example Values
entity_types not set Array of Entity Types items List of entity types the wither takes into account to find who dealt the most damage to it
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Wither: 1

Entity Types item type

List of entity types the wither takes into account to find who dealt the most damage to it.

Entity Types Properties

Name Default Value Type Description Example Values
cooldown 0 Decimal number The amount of time in seconds that the mob has to wait before selecting a target of the same type again
filters not set Minecraft filter Conditions that make this entry in the list valid
max_dist 16 Decimal number Maximum distance this mob can be away to be a valid choice
must_see false Boolean true/false If true, the mob has to be visible to be a valid choice
must_see_forget_duration 3 Decimal number Determines the amount of time in seconds that this mob will look for a target before forgetting about it and looking for a new one when the target isn't visible any more
reevaluate_description false Boolean true/false If true, the mob will stop being targeted if it stops meeting any conditions.
sprint_speed_multiplier 1 Decimal number Multiplier for the running speed. A value of 1.0 means the speed is unchanged
walk_speed_multiplier 1 Decimal number Multiplier for the walking speed. A value of 1.0 means the speed is unchanged

Samples

Wither

"minecraft:behavior.wither_target_highest_damage": {
  "priority": 1
}