Entity Documentation - minecraft:on_hurt

minecraft:on_hurt adds a trigger to call when this entity takes damage.

Parameters

Name Default Value Type Description
event not set String The event to run when the conditions for this trigger are met.
filters not set Minecraft Filter The list of conditions for this trigger to execute.
target self String The target of the event.

Example

"minecraft:on_hurt": {
    "priority": 2,
    "cast_duration": 2.5,
    "look_at_target": true,
    "sequence": [
        {
            "base_delay": 1.25,
            "event": "wololo",
            "sound_event": "prepare.wololo"
        }
    ]
}

Vanilla entities examples

blaze

"minecraft:on_hurt": {
    "event": "minecraft:on_hurt_event",
    "target": "self"
}

Vanilla entities using minecraft:on_hurt