Entity Documentation - distance_to_nearest_player

distance_to_nearest_player compares the distance to the nearest player with a float value.

Parameters

Name Default Value Type Description
value Decimal (Required) A floating point value.

Note

distance_to_nearest_player can also use subject and operators parameters but they are optional.

subject

Options Description
block The block involved with the interaction.
damager The damaging entity involved with the interaction.
other The other member of an interaction, not the caller.
parent The caller's current parent.
player The player involved with the interaction.
self The entity or object calling the test
target The caller's current target.

operator

Options Description
!= Test for inequality.
< Test for less-than the value.
<= Test for less-than or equal to the value.
<> Test for inequality.
= Test for equality.
== Test for equality.
> Test for greater-than the value.
>= Test for greater-than or equal to the value.
equals Test for equality.
not Test for inequality.

Examples

Full

{ "test": "distance_to_nearest_player", "subject": "self", "operator": "equals", "value": "0.00" }

Short (using Defaults)

{ "test": "distance_to_nearest_player", "value": "0.00" }

Vanilla entities examples

zoglin

{ "test": "distance_to_nearest_player", "operator": ">", "value": 54 }

Vanilla entities using distance_to_nearest_player