Features Documentation - Feature List
Below is a list of all the available Features within Minecraft: Bedrock Edition for use within JSON files.
Note
To learn more about Features within Minecraft: Bedrock Edition, please visit Introduction to Features
List of Features
Name | Description |
---|---|
minecraft:aggregate_feature | A collection of features in an arbitrary order. |
minecraft:cave_carver_feature | Carves a cave through the world in the current chunk, and in every chunk around the current chunk in an 8 radial pattern. |
minecraft:fossil_feature | Generates a skeletal structure composed of bone blocks and parametric ore blocks. |
minecraft:geode_feature | Generates a rock formation to simulate a geode. |
minecraft:growing_plant_feature | Places a growing plant in the world. |
minecraft:multiface_feature | Places one or a few multiface blocks on floors/walls/ceilings. |
minecraft:nether_cave_carver_feature | Carves a cave through the Nether in the current chunk, and in every chunk around the current chunk in an 8 radial pattern. |
minecraft:ore_feature | Places a vein of blocks to simulate ore deposits. |
minecraft:partially_exposed_blob_feature | generates a blob of the specified block with the specified dimensions. For the most part, the blob is embedded in the specified surface, however a single side is allowed to be exposed. |
minecraft:scatter_feature | Scatters a feature throughout a chunk. |
minecraft:search_feature | Sweeps a volume searching for a valid placement location for its referenced feature. |
minecraft:sequence_feature | A collection of features sequentially, in the order they appear in data. |
minecraft:single_block_feature | Places a single block in the world. |
minecraft:snap_to_surface_feature | snaps the y-value of a feature placement pos to the floor or the ceiling within the provided vertical_search_range . |
minecraft:structure_template_feature | Places a structure in the world. The structure must be stored as a .mcstructure file in the "structures" subdirectory of a behavior pack. |
minecraft:tree_feature | Places a tree in the world. |
minecraft:underwater_cave_carver_feature | Carves a cave through the world in the current chunk, and in every chunk around the current chunk in an 8-block radial pattern. |
minecraft:vegetation_patch_feature | Scatters vegetation in an area. |
minecraft:weighted_random_feature | Randomly selects and places a feature based on a weight value. |