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The damage component determines how much extra damage the item does on attack.
Note
From 1.26.0 onward, value supports the full int16 range of 0 to 32767.
Note
This item requires a format version of at least 1.20.30.
Alternate Simple Representations
This item can also be represented as a Integer number.
Damage Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| value | not set | Integer number | The amount of extra damage this item deals when attacking. This value is added to the base attack damage. Must be a positive integer. |
Samples
"minecraft:damage": {
"minecraft:damage": 2
}