Item Documentation - minecraft:record

minecraft:record used by record items to play music.

Parameters

Name Default Value Type Description
comparator_signal 1 Integer Signal strength for comparator blocks to use from 1 - 13.
duration not set Float Duration of sound event in seconds float value.
sound_event not set String Sound event types: 13, cat, blocks, chirp, far, mall, mellohi, stal, strad, ward, 11, wait, pigstep, otherside, 5, relic. The value may be one listed below.

sound_event

Listed below are the available sounds:

  • death.to.zombie
  • jump.prevent
  • item.use.on
  • hit
  • step
  • break
  • swim
  • mob.player.hurt_drown
  • step.baby
  • fly
  • horn_call4
  • jump
  • place
  • heavy.step
  • gallop
  • fall
  • hurt
  • fizz
  • ambient.screamer
  • hurt.baby
  • hurt.in.water
  • death
  • flap
  • death.baby
  • death.in.water
  • ambient
  • ambient.baby
  • ambient.in.water
  • ignite
  • ambient.tame
  • thunder
  • random.anvil_use
  • ambient.pollinate
  • breathe
  • mad
  • boost
  • bow
  • squish.big
  • squish.small
  • fall.big
  • fall.small
  • splash
  • drink
  • shear
  • block.end_portal_frame.fill
  • drink.honey
  • drink.milk
  • pick_berries.cave_vines
  • born
  • eat
  • reappeared
  • takeoff
  • shake
  • plop
  • land
  • saddle
  • armor
  • item_taken
  • mob.armor_stand.place
  • add.chest
  • record.5
  • throw
  • attack
  • block.frog_spawn.hatch
  • attack.nodamage
  • attack.strong
  • listening_angry
  • warn
  • sonic_charge
  • milk
  • bundle.remove_one
  • bundle.drop_contents
  • explode
  • fire
  • fuse
  • block.frog_spawn.break
  • stare
  • spawn
  • shoot
  • break.block
  • launch
  • blast
  • horn_call2
  • large.blast
  • twinkle
  • remedy
  • unfect
  • copper.wax.off
  • convert_to_drowned
  • horn_call6
  • levelup
  • bow.hit
  • bullet.hit
  • extinguish.fire
  • item.fizz
  • chest.open
  • chest.closed
  • shulkerbox.open
  • shulkerbox.closed
  • enderchest.open
  • enderchest.closed
  • power.on
  • power.off
  • attach
  • detach
  • deny
  • record.relic
  • tripod
  • pop
  • drop.slot
  • note
  • thorns
  • piston.in
  • piston.out
  • portal
  • water
  • lava.pop
  • lava
  • celebrate
  • beacon.activate
  • beacon.ambient
  • block.smithing_table.use
  • beacon.deactivate
  • beacon.power
  • pre_ram.screamer
  • conduit.activate
  • conduit.ambient
  • block.click.fail
  • conduit.attack
  • conduit.deactivate
  • glow_squid.ink_squirt
  • conduit.short
  • bubble.pop
  • bubble.up
  • tilt_up.big_dripleaf
  • bubble.upinside
  • power.on.sculk_sensor
  • bubble.down
  • bubble.downinside
  • burp
  • bucket.fill.water
  • bucket.empty.water
  • bucket.fill.lava
  • bucket.empty.lava
  • bucket.fill.fish
  • drip.water.pointed_dripstone
  • bucket.empty.fish
  • armor.equip_chain
  • armor.equip_diamond
  • armor.equip_elytra
  • armor.equip_generic
  • armor.equip_gold
  • armor.equip_iron
  • armor.equip_leather
  • armor.equip_netherite
  • record.13
  • record.cat
  • record.blocks
  • record.chirp
  • record.far
  • record.mall
  • record.mellohi
  • record.stal
  • record.strad
  • record.ward
  • record.11
  • record.wait
  • cast.spell
  • record.pigstep
  • record.otherside
  • flop
  • elderguardian.curse
  • teleport
  • shulker.open
  • shulker.close
  • mob.warning
  • mob.warning.baby
  • haggle
  • haggle.yes
  • haggle.no
  • haggle.idle
  • disappeared
  • chorusgrow
  • chorusdeath
  • glass
  • potion.brewed
  • prepare.attack
  • roar
  • prepare.summon
  • prepare.wololo
  • ambient.warped_forest.loop
  • fang
  • charge
  • particle.soul_escape.quiet
  • camera.take_picture
  • block.bell.hit
  • leashknot.break
  • leashknot.place
  • growl
  • block.composter.fill_success
  • whine
  • pant
  • block.sweet_berry_bush.hurt
  • purr
  • purreow
  • item.book.put
  • death.min.volume
  • death.mid.volume
  • block.composter.empty
  • imitate.blaze
  • imitate.cave_spider
  • ui.stonecutter.take_result
  • imitate.creeper
  • imitate.elder_guardian
  • block.barrel.open
  • imitate.ender_dragon
  • imitate.enderman
  • imitate.evocation_illager
  • ambient.in.raid
  • imitate.ghast
  • imitate.husk
  • convert_mooshroom
  • imitate.illusion_illager
  • imitate.magma_cube
  • block.smoker.smoke
  • imitate.polar_bear
  • imitate.shulker
  • raid.horn
  • imitate.silverfish
  • imitate.skeleton
  • imitate.slime
  • imitate.spider
  • block.beehive.work
  • imitate.stray
  • imitate.vex
  • imitate.vindication_illager
  • imitate.witch
  • imitate.wither
  • imitate.wither_skeleton
  • block.beehive.enter
  • imitate.wolf
  • imitate.zombie
  • tempt
  • imitate.zombie_pigman
  • imitate.zombie_villager
  • block.end_portal.spawn
  • bottle.dragonbreath
  • balloonpop
  • sparkler.active
  • item.trident.hit
  • respawn_anchor.basalt_deltas.mood
  • item.trident.hit_ground
  • respawn_anchor.charge
  • item.trident.return
  • item.trident.riptide_1
  • angry
  • item.trident.riptide_2
  • item.trident.riptide_3
  • retreat
  • item.trident.throw
  • item.trident.thunder
  • smithing_table.use
  • block.fletching_table.use
  • elemconstruct.open
  • respawn_anchor.set_spawn
  • icebomb.hit
  • ambient.soulsand_valley.mood
  • lt.reaction.icebomb
  • lt.reaction.bleach
  • lt.reaction.epaste
  • lt.reaction.epaste2
  • heartbeat
  • lt.reaction.fertilizer
  • lt.reaction.fireball
  • ambient.crimson_forest.loop
  • lt.reaction.mgsalt
  • lt.reaction.miscfire
  • cauldron_drip.water.pointed_dripstone
  • lt.reaction.fire
  • lt.reaction.miscexplosion
  • ambient.basalt_deltas.additions
  • lt.reaction.miscmystical
  • lt.reaction.miscmystical2
  • ambient.nether_wastes.loop
  • lt.reaction.product
  • sparkler.use
  • bucket.fill.powder_snow
  • glowstick.use
  • block.turtle_egg.break
  • sleep
  • block.turtle_egg.crack
  • block.turtle_egg.hatch
  • block.turtle_egg.attack
  • swoop
  • presneeze
  • ambient.candle
  • sneeze
  • tongue
  • scared
  • ambient.aggressive
  • irongolem.repair
  • ambient.worried
  • cant_breed
  • block.scaffolding.climb
  • jump_to_block
  • block.bamboo_sapling.place
  • block.sculk_shrieker.shriek
  • crossbow.loading.start
  • crossbow.loading.middle
  • cake.add_candle
  • crossbow.loading.end
  • crossbow.shoot
  • agitated
  • crossbow.quick_charge.start
  • crossbow.quick_charge.middle
  • charge.sculk
  • crossbow.quick_charge.end
  • nearby_closer
  • item.shield.block
  • admire
  • portal.travel
  • block.grindstone.use
  • block.campfire.crackle
  • block.sweet_berry_bush.pick
  • block.stonecutter.use
  • block.cartography_table.use
  • block.composter.fill
  • block.composter.ready
  • stun
  • block.barrel.close
  • ui.cartography_table.take_result
  • ui.loom.take_result
  • block.blastfurnace.fire_crackle
  • block.loom.use
  • screech
  • block.furnace.lit
  • milk_suspiciously
  • block.beehive.exit
  • block.beehive.shear
  • block.beehive.drip
  • ambient.cave
  • converted_to_zombified
  • step_lava
  • panic
  • particle.soul_escape.loud
  • respawn_anchor.deplete
  • respawn_anchor.ambient
  • ambient.crimson_forest.mood
  • ambient.warped_forest.mood
  • ambient.nether_wastes.mood
  • ambient.crimson_forest.additions
  • ambient.warped_forest.additions
  • ambient.soulsand_valley.additions
  • ambient.nether_wastes.additions
  • ambient.soulsand_valley.loop
  • ambient.basalt_deltas.loop
  • lodestone_compass.link_compass_to_lodestone
  • power.off.sculk_sensor
  • default
  • ram_impact.screamer
  • lay_egg
  • lay_spawn
  • bucket.empty.powder_snow
  • cauldron_drip.lava.pointed_dripstone
  • tilt_down.big_dripleaf
  • drip.lava.pointed_dripstone
  • copper.wax.on
  • scrape
  • item.spyglass.use
  • item.spyglass.stop_using
  • chime.amethyst_block
  • mob.player.hurt_on_fire
  • mob.player.hurt_freeze
  • hurt.screamer
  • death.screamer
  • milk.screamer
  • pre_ram
  • ram_impact
  • squid.ink_squirt
  • convert_to_stray
  • extinguish.candle
  • block.click
  • block.sculk_catalyst.bloom
  • nearby_close
  • nearby_closest
  • listening
  • item_given
  • item_thrown
  • irongolem.crack
  • horn_break
  • horn_call0
  • horn_call1
  • horn_call3
  • horn_call5
  • horn_call7
  • imitate.warden
  • sonic_boom
  • convert_to_frog
  • block.sculk.spread
  • block.sculk_sensor.place
  • block.sculk_shrieker.place
  • block.enchanting_table.use
  • bundle.insert
  • dash_ready
  • pressure_plate.click_off
  • button.click_off
  • door.open
  • trapdoor.open
  • fence_gate.open
  • insert
  • insert_enchanted
  • shatter_pot
  • brush
  • undefined

Example

"minecraft:record": {
    "comparator_signal": 1,
    "duration": 5,
    "sound_event": "ambient.tame"
}