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Sets the throwable item component.
Throwable Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
do_swing_animation | not set | Boolean true/false | Determines whether the item should use the swing animation when thrown. Default is set to false. | Wind Charge: true |
launch_power_scale | not set | Decimal number | The scale at which the power of the throw increases. Default is set to 1.0. | Wind Charge: 1.5 , My Sword Chuck: 1 |
max_draw_duration | not set | Decimal number | The maximum duration to draw a throwable item. Default is set to 0.0. | |
max_launch_power | not set | Decimal number | The maximum power to launch the throwable item. Default is set to 1.0. | Wind Charge: 1.5 , My Sword Chuck: 1 |
min_draw_duration | not set | Decimal number | The minimum duration to draw a throwable item. Default is set to 0.0. | |
scale_power_by_draw_duration | not set | Boolean true/false | Whether or not the power of the throw increases with duration charged. Default is set to false. |
Samples
Wind Charge
"minecraft:throwable": {
"do_swing_animation": true,
"launch_power_scale": 1.5,
"max_launch_power": 1.5
}
My Sword Chuck
"minecraft:throwable": {
"do_swing_animation": true,
"launch_power_scale": 1,
"max_draw_duration": 0,
"max_launch_power": 1,
"min_draw_duration": 0,
"scale_power_by_draw_duration": false
}