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Items Documentation - minecraft:wearable

Sets the wearable item component.

Note

Here are the following equipment slots that can be set for the value of slot: slot.weapon.mainhand, slot.weapon.offhand, slot.armor.head, slot.armor.chest, slot.armor.legs, slot.armor.feet, slot.hotbar, slot.inventory, slot.enderchest, slot.saddle, slot.armor, slot.chest, slot.equippable.

Wearable Properties

Name Default Value Type Description Example Values
protection not set Integer number How much protection the wearable item provides. Default is set to 0.
slot not set String Specifies where the item can be worn. If any non-hand slot is chosen, the max stack size is set to 1. Chestplate: "slot.armor.chest", Crown: "slot.armor.head", My Boots: "slot.armor.feet"
(deprecated) dispensable not set Boolean true/false Chestplate: true

Samples

Journal Pencil

"minecraft:wearable": {
  "dispensable": true,
  "slot": "slot.weapon.offhand"
}

Chestplate

"minecraft:wearable": {
  "dispensable": true,
  "slot": "slot.armor.chest"
}

Crown

"minecraft:wearable": {
  "dispensable": true,
  "slot": "slot.armor.head"
}

My Boots

"minecraft:wearable": {
  "dispensable": true,
  "slot": "slot.armor.feet"
}

My Leggings

"minecraft:wearable": {
  "dispensable": true,
  "slot": "slot.armor.legs"
}