ChatSendBeforeEvent Class

Caution

This class is still in pre-release. Its signature may change or it may be removed in future releases.

An event that fires as players enter chat messages.

Properties

cancel

cancel: boolean;

If set to true in a beforeChat event handler, this message is not broadcast out.

Type: boolean

message

read-only message: string;

Message that is being broadcast.

Type: string

sender

read-only sender: Player;

Player that sent the chat message.

Type: Player

targets

read-only targets?: Player[];

Optional list of players that will receive this message. If defined, this message is directly targeted to one or more players (i.e., is not broadcast.)

Type: Player[]