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Describes the source of healing of an Entity.
Constants
Heal
Heal = "Heal"
Healing caused by items such as potions.
Regeneration
Regeneration = "Regeneration"
Healing caused by regeneration effects.
SelfHeal
SelfHeal = "SelfHeal"
Healing caused when hunger is full.
TotemOfUndying
TotemOfUndying = "TotemOfUndying"
Healing caused when Totem of Undying is activated.