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EntityHurtAfterEventOptions Interface

Contains optional parameters for registering an entity hurt after event.

Properties

allowedDamageCauses

allowedDamageCauses?: EntityDamageCause[];

If this value is set, this event will only fire for damage causes that match.

Type: EntityDamageCause[]

entities

entities?: Entity[];

If this value is set, this event will only fire for entities that match the entities within this collection.

Type: Entity[]

entityFilter

entityFilter?: EntityFilter;

If this value is set, this event will only fire for entities that match.

Type: EntityFilter

entityTypes

entityTypes?: string[];

If this value is set, this event will only fire if the impacted entities' type matches this parameter.

Type: string[]