EntityNavigationComponent Class
Caution
This class is still in pre-release. Its signature may change or it may be removed in future releases.
Extends
Classes that extend EntityNavigationComponent
- EntityNavigationClimbComponent
- EntityNavigationFloatComponent
- EntityNavigationFlyComponent
- EntityNavigationGenericComponent
- EntityNavigationHoverComponent
- EntityNavigationWalkComponent
Allows this entity to generate paths that include vertical walls (for example, like Minecraft spiders do.)
Properties
avoidDamageBlocks
read-only avoidDamageBlocks: boolean;
Tells the pathfinder to avoid blocks that cause damage when finding a path.
Type: boolean
Warning
This property can throw errors when used.
avoidPortals
read-only avoidPortals: boolean;
Tells the pathfinder to avoid portals (like nether portals) when finding a path.
Type: boolean
Warning
This property can throw errors when used.
avoidSun
read-only avoidSun: boolean;
Whether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths.
Type: boolean
Warning
This property can throw errors when used.
avoidWater
read-only avoidWater: boolean;
Tells the pathfinder to avoid water when creating a path.
Type: boolean
Warning
This property can throw errors when used.
canBreach
read-only canBreach: boolean;
Tells the pathfinder whether or not it can jump out of water (like a dolphin).
Type: boolean
Warning
This property can throw errors when used.
canBreakDoors
read-only canBreakDoors: boolean;
Tells the pathfinder that it can path through a closed door and break it.
Type: boolean
Warning
This property can throw errors when used.
canFloat
read-only canFloat: boolean;
Tells the pathfinder whether or not it can float.
Type: boolean
Warning
This property can throw errors when used.
canJump
read-only canJump: boolean;
Tells the pathfinder whether or not it can jump up blocks.
Type: boolean
Warning
This property can throw errors when used.
canOpenDoors
read-only canOpenDoors: boolean;
Tells the pathfinder that it can path through a closed door assuming the AI will open the door.
Type: boolean
Warning
This property can throw errors when used.
canOpenIronDoors
read-only canOpenIronDoors: boolean;
Tells the pathfinder that it can path through a closed iron door assuming the AI will open the door.
Type: boolean
Warning
This property can throw errors when used.
canPassDoors
read-only canPassDoors: boolean;
Whether a path can be created through a door.
Type: boolean
Warning
This property can throw errors when used.
canPathFromAir
read-only canPathFromAir: boolean;
Tells the pathfinder that it can start pathing when in the air.
Type: boolean
Warning
This property can throw errors when used.
canPathOverLava
read-only canPathOverLava: boolean;
Tells the pathfinder whether or not it can travel on the surface of the lava.
Type: boolean
Warning
This property can throw errors when used.
canPathOverWater
read-only canPathOverWater: boolean;
Tells the pathfinder whether or not it can travel on the surface of the water.
Type: boolean
Warning
This property can throw errors when used.
canSink
read-only canSink: boolean;
Tells the pathfinder whether or not it will be pulled down by gravity while in water.
Type: boolean
Warning
This property can throw errors when used.
canSwim
read-only canSwim: boolean;
Tells the pathfinder whether or not it can path anywhere through water and plays swimming animation along that path.
Type: boolean
Warning
This property can throw errors when used.
canWalk
read-only canWalk: boolean;
Tells the pathfinder whether or not it can walk on the ground outside water.
Type: boolean
Warning
This property can throw errors when used.
canWalkInLava
read-only canWalkInLava: boolean;
Tells the pathfinder whether or not it can travel in lava like walking on ground.
Type: boolean
Warning
This property can throw errors when used.
isAmphibious
read-only isAmphibious: boolean;
Tells the pathfinder whether or not it can walk on the ground or go underwater.
Type: boolean
Warning
This property can throw errors when used.
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