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EntityVisibilityRules Interface

Controls when a waypoint is visible based on the state of the entity it tracks. These rules allow filtering waypoint visibility by entity conditions like sneaking, invisibility, and death state.

Properties

showDead

showDead?: boolean;

Controls whether the waypoint is shown when the tracked entity is dead. If undefined, defaults to true.

Type: boolean

showInvisible

showInvisible?: boolean;

Controls whether the waypoint is shown when the tracked entity is invisible. If undefined, defaults to true.

Type: boolean

showSneaking

showSneaking?: boolean;

Controls whether the waypoint is shown when the tracked entity is sneaking. If undefined, defaults to true.

Type: boolean