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LootTable Class

Represents a single Loot Table, which determines what items are generated when killing a mob, breaking a block, filling a container, and more.

Properties

path

read-only path: string;

Returns the path to the JSON file that represents this loot table. Does not include file extension, or 'loot_tables/' folder prefix. Example: entities/creeper.

Type: string

pools

read-only pools: LootPool[];

Returns the array of loot pools on a given loot table.

Type: LootPool[]