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MatchToolCondition Class

Extends

Loot item condition that checks whether an appropriate tool was used to trigger the loot event. Can describe item type, count, durability, enchantments, or arrays of item tags to compare against.

Properties

count

read-only count: minecraftcommon.NumberRange;

The stack size, or count, required for this condition to pass.

Type: @minecraft/common.NumberRange

durability

read-only durability: minecraftcommon.NumberRange;

The durability value required for this condition to pass.

Type: @minecraft/common.NumberRange

enchantments

read-only enchantments: EnchantInfo[];

Array of enchantments required for this condition to pass.

Type: EnchantInfo[]

itemName

read-only itemName: string;

The name of the tool item required for this condition to pass.

Type: string

itemTagsAll

read-only itemTagsAll: string[];

Array of item tags which ALL must be matched for this condition to pass.

Type: string[]

itemTagsAny

read-only itemTagsAny: string[];

Array of item tags, from which at least 1 must be matched for this condition to pass.

Type: string[]

itemTagsNone

read-only itemTagsNone: string[];

Array of item tags, from which exactly zero must match for this condition to pass.

Type: string[]