Edit

PlayerCancelBreakingBlockAfterEventSignal Class

Caution

This class is still in pre-release. Its signature may change or it may be removed in future releases.

Manages callbacks that are connected to when a player cancels breaking a block.

Methods

subscribe

subscribe(callback: (arg0: PlayerCancelBreakingBlockAfterEvent) => void, options?: PlayerBreakingBlockEventOptions): (arg0: PlayerCancelBreakingBlockAfterEvent) => void

Adds a callback that will be called when a player cancels breaking a block.

Parameters

Returns (arg0: PlayerCancelBreakingBlockAfterEvent) => void

Notes:

  • This function can't be called in restricted-execution mode.
  • This function can be called in early-execution mode.

unsubscribe

unsubscribe(callback: (arg0: PlayerCancelBreakingBlockAfterEvent) => void): void

Removes a callback from being called when a player cancels breaking a block.

Parameters

Notes:

  • This function can't be called in restricted-execution mode.
  • This function can be called in early-execution mode.