PlayerJoinAfterEvent Class

Contains information regarding a player that has joined. See the playerSpawn event for more detailed information that could be returned after the first time a player has spawned within the game.

Properties

playerId

read-only playerId: string;

Opaque string identifier of the player that joined the game.

Type: string

playerName

read-only playerName: string;

Name of the player that has joined.

Type: string