PlayerJoinAfterEvent Class
Contains information regarding a player that has joined. See the playerSpawn event for more detailed information that could be returned after the first time a player has spawned within the game.
Properties
playerId
read-only playerId: string;
Opaque string identifier of the player that joined the game.
Type: string
playerName
read-only playerName: string;
Name of the player that has joined.
Type: string
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