FeedItem Class

As part of the Healable component, represents a specific item that can be fed to an entity to cause health effects.

Properties

healAmount

read-only healAmount: number;

The amount of health this entity gains when fed this item. This number is an integer starting at 0. Sample values can go as high as 40.

Type: number

item

read-only item: string;

Identifier of type of item that can be fed. If a namespace is not specified, 'minecraft:' is assumed. Example values include 'wheat' or 'golden_apple'.

Type: string

Methods

getEffects

getEffects(): FeedItemEffect[]

As part of the Healable component, an optional collection of side effects that can occur from being fed an item.

Returns FeedItemEffect[]