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x:Object > KeyTime
(usage) |
<KeyTime> string </KeyTime> |
(description) |
During the relative course of an animation, a KeyTime instance specifies the precise timing when a particular key frame should take place. |
(used by) |
BooleanKeyFrame ByteKeyFrame CharKeyFrame ColorKeyFrame DecimalKeyFrame DoubleKeyFrame IKeyFrame Int16KeyFrame Int32KeyFrame Int64KeyFrame MatrixKeyFrame ObjectKeyFrame Point3DKeyFrame PointKeyFrame QuaternionKeyFrame RectKeyFrame Rotation3DKeyFrame SingleKeyFrame SizeKeyFrame StringKeyFrame ThicknessKeyFrame Vector3DKeyFrame VectorKeyFrame |
[is nullable] |
false |
[text syntax] |
|
(static properties) |
|
Paced |
KeyTime |
(description) |
The Paced value which creates timing behavior resulting in an animation that interpolates at a constant rate. |
Uniform |
KeyTime |
(description) |
The Uniform value which divides the allotted time of the animation evenly between key frames. |