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4.514 Matrix3D

x:Object > Matrix3D

(usage)

<Matrix3D> string </Matrix3D>

(description)

Represents a 4 x 4 matrix used for transformations in 3-D space.

(used by)

MatrixCamera MatrixTransform3D

[is nullable]

false

[text syntax]

Matrix3DSyntax

(properties)

M11

x:Double

(description)

The value of the first row and first column of this Matrix3D structure.

M12

x:Double

(description)

The value of the first row and second column of this Matrix3D structure.

M13

x:Double

(description)

The value of the first row and third column of this Matrix3D structure.

M14

x:Double

(description)

The value of the first row and fourth column of this Matrix3D structure.

M21

x:Double

(description)

The value of the second row and first column of this Matrix3D structure.

M22

x:Double

(description)

The value of the second row and second column of this Matrix3D structure.

M23

x:Double

(description)

The value of the second row and third column of this Matrix3D structure.

M24

x:Double

(description)

The value of the second row and fourth column of this Matrix3D structure.

M31

x:Double

(description)

The value of the third row and first column of this Matrix3D structure.

M32

x:Double

(description)

The value of the third row and second column of this Matrix3D structure.

M33

x:Double

(description)

The value of the third row and third column of this Matrix3D structure.

M34

x:Double

(description)

The value of the third row and fourth column of this Matrix3D structure.

M44

x:Double

(description)

The value of the fourth row and fourth column of this Matrix3D structure.

OffsetX

x:Double

(description)

The value of the fourth row and first column of this Matrix3D structure.

OffsetY

x:Double

(description)

The value of the fourth row and second column of this Matrix3D structure.

OffsetZ

x:Double

(description)

The value of the fourth row and third column of this Matrix3D structure.

(static properties)

Identity

Matrix3D

(description)

Changes a Matrix3D structure into an identity Matrix3D.